Campaign Turn 2
Kenthe and Kyra Train, getting +1 XP. This nets Kenthe an Advance; his movement goes from 4.5 to 5 (as a dedicated brawler, a faster movement seems prudent).
Terpfen, Adric, and Mister No all Collect Revenue. Having shown their general chops in the last campaign turn, people pony up a full 3 Credits.
Reelo heads out to Prowl, and proves that last turn's un-wisdom is not an isolated incident. This time he is laid up by a binge of chemical boosters. While this takes him out for a full campaign turn, it also nets him +0.5 Toughness.
Kenthe is the subject of the random Character Event this turn, getting +0.5 Reactions; this makes sense with his Advance, and I think that it indicates him returning home for a training stint with his "parents". The Unifiers are halfway between an order of monks and a cult, raising their children communally and training relentlessly to be "Force Warriors" (regardless of any actual Force Sensitivity).
In the wake of last turn's weapons embargo, the up-and-coming Scarlet Syndicate make a deal with an arm's smuggler this turn thanks to the Campaign Event. Many in Mynock Alley recognize that the Syndicate might be extorting them for money-- but they're also going toe-to-toe with Imperial bootlickers. This far into the sub-levels, the Empire isn't precisely in as much control as they claim. Gangs like the Blackband and other neo-Imperial militias are instrumental in keeping the populations here under the Empire's thumb. In any case, Kyra gets a shiny new Gorevetti I-95 "Scrap" blaster pistol and ditches the underwhelming Zip-13 snub-nose.
Unfortunately for the Syndicate, their all-gas-no-brakes approach to things continues to create its own opposition. The Background Event indicates that gang tensions are on the rise-- the Blackband, the Mynock-Eaters, and even the Glitterguts Swoop Gang are all recruiting muscle. When and if things pop off against them, the Syndicate will face greater numbers.
This turn, however, is contextualized by two things: the opposition rolled are "Militia" and the battlefield condition is "bitter struggle" (giving the opposition a Morale bonus). The Empire is outsourcing its gang-control problems. Still no Enemies yet, so this represents an Opportunity Encounter.
March of the Murder-Militia
"We should chat sometime." Adric said, sliding up next to Mister No at the bar. They were in the Repulsar Failure, a dive-bar south-and-down from Scarlet Heights. It wasn't officially their territory, but no one was willing to contest them-- and besides, it wasn't particularly fertile territory anyway. That made it a decent place to blow off steam.
"We're not chatting?" Mister No asked, with feigned innocence.
"Not yet." Adric said, with some edge. His nickname was All-Smiles and most days he lived up to the gregarious reputation; he didn't enjoy playing tough. Especially not with the boss.
"Then let's chat." Mister No said, dropping into the same kind of tone. His eyes were hard on Adric, who nearly flinched.
"Terpfen is maybe the only other person in the outfit who can see what you're doing," Adric pressed, "And he's too loyal to say anything about it."
"And you're just disloyal enough to mouth off, huh."
"You named me second. That means it's my job to be a little disloyal." Adric said, slamming back his drink and turning to face Mister No fully, "We're making money, but I'm starting to think you want to get political, boss--"
"Imps!" came a cry from outside the bar, and the denizens of the Repulsar Failure broke into panicked movement. "It's a sweep!"
"The armor's Imperial, but they're wearing it wrong." called Terpfen, peering out the window as patrons flooded out the exits. The rest of the Syndicate--barring Reelo, who was sleeping off some Booster Blue back at the Heights--checked their weapons. "Militia. They're not here to arrest-- they're here to disappear folk."
"You think I wanna get political?" Mister No said aside to Adric, who grimaced, "They're not giving me much of a choice here."
March of the Murder Militia
At Mister No's direction, Terpfen took to the bar's rooftop with his blaster rifle-- being one of the better shots in the outfit.
Adric and Kenthe, exited the front while Mister No and Kyra exited the back.
The militia was spread out. Two squads converged from east and west, while their leader took to an overpass to coordinate.
"How's it look?" he said, sliding into cover next to Kenthe.
"Terpfen got one. Can't see the other-- he's keeping his head down."
"Head down is good." Adric grunted, peaking back towards his previous position. The militia hadn't advanced.
A single scarlet bolt took him in the chest, sending him staggering back. He collapsed with maudlin speed.
"He's still behind cover." Kenthe answered on the comlink. He bounced his stun-baton with anxious energy. "I-- actually I think he might've run off. Hold on."
"Wait for one of us." Adric started, jogging towards Kenthe's position, "No use risking--"
There was a muted explosive thump, and Kenthe screamed.









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