"Solitude is fine but you need someone to tell that solitude is fine."
Honoré de Balzac
Let me establish my pedigree on the topic of playing games by myself; it is a legacy handed to me from my very own father.
My father had the kind of childhood that would inspire jealously in any well-adjusted aspiring comedian. It's often best when hearing about this kind of childhood to breathlessly say 'ha ha what' in a careful neutral tone. That said, it's not really my story to tell.
(Except, okay, just this one bit: when my father was in military school they would have snowball fights except instead of snowballs they used rocks and there wasn't any snow.)
But also, it's the kind of childhood that left him with a lot of free time on his hands and not always a surfeit of friends with which to take advantage of that free time.
(My father once wistfully reminisced to me about how he'd play football behind his parents' property. If you ran hard enough and recklessly enough, clipping off a tree was very much like being tackled by someone)
I don't know if I'd have had the creativity to figure out how get beat up by trees rather than people. But then my father is an intelligent and successful man with his own business and (presumably, by now) friends, while I have this blog so what the fuck do I know.
It didn't stop there, though. In Avalon Hill's World War 2 boardgames--Jutland & PanzerBlitz, among others--my father found a way for dead trees to also brutalize him.
This is the lineage from which I descend, this is the inheritance I have been given. Some nights I wake up in a cold sweat, my heart pounding as I try to squash the urge to hurl myself face-first into a nearby oak.
Anyway, if you've been to my Twitter (you should go make that mistake) you've undoubtedly seen the occasional battle-report (for example, Captain Finlay Stuart's naval adventures). Maybe you've seen me champion one of my favorite RPGs, Ironsworn by Shawn Tomkin. Maybe you've seen me and my friend Eric play a homebrew Fantasy Classic Mediterranean version of it, The Wine Sea Sagas as a GMless cooperative game.
